import isArray from '../utils/is-array'; import isUndefined from '../utils/is-undefined'; import { deprecateSimple } from '../utils/deprecate'; import { mergeConfigs } from './set'; import { Locale } from './constructor'; import keys from '../utils/keys'; import { baseConfig } from './base-config'; // internal storage for locale config files var locales = {}, localeFamilies = {}, globalLocale; function commonPrefix(arr1, arr2) { var i, minl = Math.min(arr1.length, arr2.length); for (i = 0; i < minl; i += 1) { if (arr1[i] !== arr2[i]) { return i; } } return minl; } function normalizeLocale(key) { return key ? key.toLowerCase().replace('_', '-') : key; } // pick the locale from the array // try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each // substring from most specific to least, but move to the next array item if it's a more specific variant than the current root function chooseLocale(names) { var i = 0, j, next, locale, split; while (i < names.length) { split = normalizeLocale(names[i]).split('-'); j = split.length; next = normalizeLocale(names[i + 1]); next = next ? next.split('-') : null; while (j > 0) { locale = loadLocale(split.slice(0, j).join('-')); if (locale) { return locale; } if ( next && next.length >= j && commonPrefix(split, next) >= j - 1 ) { //the next array item is better than a shallower substring of this one break; } j--; } i++; } return globalLocale; } function loadLocale(name) { var oldLocale = null, aliasedRequire; // TODO: Find a better way to register and load all the locales in Node if ( locales[name] === undefined && typeof module !== 'undefined' && module && module.exports ) { try { oldLocale = globalLocale._abbr; aliasedRequire = require; aliasedRequire('./locale/' + name); getSetGlobalLocale(oldLocale); } catch (e) { // mark as not found to avoid repeating expensive file require call causing high CPU // when trying to find en-US, en_US, en-us for every format call locales[name] = null; // null means not found } } return locales[name]; } // This function will load locale and then set the global locale. If // no arguments are passed in, it will simply return the current global // locale key. export function getSetGlobalLocale(key, values) { var data; if (key) { if (isUndefined(values)) { data = getLocale(key); } else { data = defineLocale(key, values); } if (data) { // moment.duration._locale = moment._locale = data; globalLocale = data; } else { if (typeof console !== 'undefined' && console.warn) { //warn user if arguments are passed but the locale could not be set console.warn( 'Locale ' + key + ' not found. Did you forget to load it?' ); } } } return globalLocale._abbr; } export function defineLocale(name, config) { if (config !== null) { var locale, parentConfig = baseConfig; config.abbr = name; if (locales[name] != null) { deprecateSimple( 'defineLocaleOverride', 'use moment.updateLocale(localeName, config) to change ' + 'an existing locale. moment.defineLocale(localeName, ' + 'config) should only be used for creating a new locale ' + 'See http://momentjs.com/guides/#/warnings/define-locale/ for more info.' ); parentConfig = locales[name]._config; } else if (config.parentLocale != null) { if (locales[config.parentLocale] != null) { parentConfig = locales[config.parentLocale]._config; } else { locale = loadLocale(config.parentLocale); if (locale != null) { parentConfig = locale._config; } else { if (!localeFamilies[config.parentLocale]) { localeFamilies[config.parentLocale] = []; } localeFamilies[config.parentLocale].push({ name: name, config: config, }); return null; } } } locales[name] = new Locale(mergeConfigs(parentConfig, config)); if (localeFamilies[name]) { localeFamilies[name].forEach(function (x) { defineLocale(x.name, x.config); }); } // backwards compat for now: also set the locale // make sure we set the locale AFTER all child locales have been // created, so we won't end up with the child locale set. getSetGlobalLocale(name); return locales[name]; } else { // useful for testing delete locales[name]; return null; } } export function updateLocale(name, config) { if (config != null) { var locale, tmpLocale, parentConfig = baseConfig; if (locales[name] != null && locales[name].parentLocale != null) { // Update existing child locale in-place to avoid memory-leaks locales[name].set(mergeConfigs(locales[name]._config, config)); } else { // MERGE tmpLocale = loadLocale(name); if (tmpLocale != null) { parentConfig = tmpLocale._config; } config = mergeConfigs(parentConfig, config); if (tmpLocale == null) { // updateLocale is called for creating a new locale // Set abbr so it will have a name (getters return // undefined otherwise). config.abbr = name; } locale = new Locale(config); locale.parentLocale = locales[name]; locales[name] = locale; } // backwards compat for now: also set the locale getSetGlobalLocale(name); } else { // pass null for config to unupdate, useful for tests if (locales[name] != null) { if (locales[name].parentLocale != null) { locales[name] = locales[name].parentLocale; if (name === getSetGlobalLocale()) { getSetGlobalLocale(name); } } else if (locales[name] != null) { delete locales[name]; } } } return locales[name]; } // returns locale data export function getLocale(key) { var locale; if (key && key._locale && key._locale._abbr) { key = key._locale._abbr; } if (!key) { return globalLocale; } if (!isArray(key)) { //short-circuit everything else locale = loadLocale(key); if (locale) { return locale; } key = [key]; } return chooseLocale(key); } export function listLocales() { return keys(locales); }