'use strict'; var escapeStringRegexp = require('escape-string-regexp'); var ansiStyles = require('ansi-styles'); var stripAnsi = require('strip-ansi'); var hasAnsi = require('has-ansi'); var supportsColor = require('supports-color'); var defineProps = Object.defineProperties; var isSimpleWindowsTerm = process.platform === 'win32' && !/^xterm/i.test(process.env.TERM); function Chalk(options) { // detect mode if not set manually this.enabled = !options || options.enabled === undefined ? supportsColor : options.enabled; } // use bright blue on Windows as the normal blue color is illegible if (isSimpleWindowsTerm) { ansiStyles.blue.open = '\u001b[94m'; } var styles = (function () { var ret = {}; Object.keys(ansiStyles).forEach(function (key) { ansiStyles[key].closeRe = new RegExp(escapeStringRegexp(ansiStyles[key].close), 'g'); ret[key] = { get: function () { return build.call(this, this._styles.concat(key)); } }; }); return ret; })(); var proto = defineProps(function chalk() {}, styles); function build(_styles) { var builder = function () { return applyStyle.apply(builder, arguments); }; builder._styles = _styles; builder.enabled = this.enabled; // __proto__ is used because we must return a function, but there is // no way to create a function with a different prototype. /* eslint-disable no-proto */ builder.__proto__ = proto; return builder; } function applyStyle() { // support varags, but simply cast to string in case there's only one arg var args = arguments; var argsLen = args.length; var str = argsLen !== 0 && String(arguments[0]); if (argsLen > 1) { // don't slice `arguments`, it prevents v8 optimizations for (var a = 1; a < argsLen; a++) { str += ' ' + args[a]; } } if (!this.enabled || !str) { return str; } var nestedStyles = this._styles; var i = nestedStyles.length; // Turns out that on Windows dimmed gray text becomes invisible in cmd.exe, // see https://github.com/chalk/chalk/issues/58 // If we're on Windows and we're dealing with a gray color, temporarily make 'dim' a noop. var originalDim = ansiStyles.dim.open; if (isSimpleWindowsTerm && (nestedStyles.indexOf('gray') !== -1 || nestedStyles.indexOf('grey') !== -1)) { ansiStyles.dim.open = ''; } while (i--) { var code = ansiStyles[nestedStyles[i]]; // Replace any instances already present with a re-opening code // otherwise only the part of the string until said closing code // will be colored, and the rest will simply be 'plain'. str = code.open + str.replace(code.closeRe, code.open) + code.close; } // Reset the original 'dim' if we changed it to work around the Windows dimmed gray issue. ansiStyles.dim.open = originalDim; return str; } function init() { var ret = {}; Object.keys(styles).forEach(function (name) { ret[name] = { get: function () { return build.call(this, [name]); } }; }); return ret; } defineProps(Chalk.prototype, init()); module.exports = new Chalk(); module.exports.styles = ansiStyles; module.exports.hasColor = hasAnsi; module.exports.stripColor = stripAnsi; module.exports.supportsColor = supportsColor;